Unlocking the Power of CK Editor 5: Creating a Custom Plugin with a Custom Button
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Unlocking the Power of CK Editor 5: Creating a Custom Plugin with a Custom Button

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CK Editor 5, the most popular WYSIWYG editor, offers a wide range of features and customization options out of the box. However, sometimes you need to go beyond the standard features to meet specific requirements. That’s where creating a custom plugin comes in! In this article, we’ll take you on a step-by-step journey to create a custom CK Editor 5 plugin with a custom button that will make your editing experience even more exceptional.

Why Create a Custom Plugin?

Before we dive into the nitty-gritty of creating a custom plugin, let’s explore why you’d want to create one in the first place. Here are a few compelling reasons:

  • Enhanced Functionality**: CK Editor 5 provides an extensive range of built-in features, but sometimes you need something more tailored to your specific use case.
  • Branding and Customization**: A custom plugin allows you to inject your brand’s identity into the editor, making it more recognizable and cohesive with your overall design.
  • Competitive Advantage**: By creating a custom plugin, you can differentiate yourself from others and provide a unique editing experience that sets you apart from the competition.

Creating a Custom Plugin: A Step-by-Step Guide

Now that we’ve established the importance of creating a custom plugin, let’s get started! Follow these steps to create a custom CK Editor 5 plugin with a custom button:

  1. Step 1: Set up the Basic File Structure

Create a new folder for your plugin and add the following folders and files:

plugin-name/
|- plugin.js
|- icon.png
|- index.html
|- package.json

The `plugin.js` file will contain the plugin’s code, `icon.png` will hold the button’s icon, `index.html` will serve as the plugin’s entry point, and `package.json` will store the plugin’s metadata.

  1. Step 2: Define the Plugin’s Metadata

In the `package.json` file, add the following metadata:

{
  "name": "my-custom-plugin",
  "version": "1.0.0",
  "ckeditor": "^24.0.0",
  "main": "plugin.js",
  "license": "MIT"
}

This metadata provides essential information about your plugin, such as its name, version, and compatibility with CK Editor 5.

  1. Step 3: Create the Plugin’s Entry Point

In the `index.html` file, add the following code:

<html>
  <head>
    <title>My Custom Plugin</title>
  </head>
  <body>
    <script src="plugin.js"></script>
  </body>
</html>

This HTML file serves as the plugin’s entry point, loading the `plugin.js` file that contains the plugin’s code.

  1. Step 4: Write the Plugin’s Code

In the `plugin.js` file, add the following code:

import { Plugin } from 'ckeditor5/src/core';

export default class MyCustomPlugin extends Plugin {
  init(editor) {
    const button = editor.ui.componentFactory.create('myCustomButton');
    editor.ui.view.toolbar.add(button);
  }
}

This code defines a new plugin class `MyCustomPlugin` that extends the built-in `Plugin` class. The `init` method is where the magic happens – we create a new button component and add it to the editor’s toolbar.

  1. Step 5: Define the Button’s HTML and CSS

Create a new file called `button.html` and add the following code:

<button class="ck-button my-custom-button">
  <img src="icon.png" />
</button>

This HTML code defines the button’s structure, using an `img` element to display the icon. Create a new file called `styles.css` and add the following code:

.ck-button.my-custom-button {
  background-color: #4CAF50;
  color: #ffffff;
  border: none;
  padding: 10px 20px;
  font-size: 16px;
  cursor: pointer;
}

.ck-button.my-custom-button:hover {
  background-color: #3e8e41;
}

This CSS code styles the button, giving it a green background color, white text, and a hover effect.

  1. Step 6: Register the Plugin

In your CK Editor 5 instance, add the following code to register the plugin:

import MyCustomPlugin from './my-custom-plugin';

ClassicEditor
  .create(document.querySelector('#editor'), {
    plugins: [MyCustomPlugin]
  })
  .then(editor => {
    console.log('Editor was initialized', editor);
  })
  .catch(error => {
    console.error('Error occurred', error);
  });

This code registers the `MyCustomPlugin` plugin with the CK Editor 5 instance, making it available for use.

Adding Custom Functionality to the Button

Now that we’ve created a custom button, let’s add some custom functionality to it! In this example, we’ll make the button insert a custom HTML element into the editor.

In the `plugin.js` file, add the following code:

init(editor) {
  const button = editor.ui.componentFactory.create('myCustomButton');
  button.on('execute', () => {
    editor.model.change(writer => {
      writer.insert(writer.createContainerElement('div', {
        class: 'my-custom-element'
      }));
    });
  });
  editor.ui.view.toolbar.add(button);
}

This code adds an `execute` event listener to the button, which inserts a custom `div` element with the class `my-custom-element` into the editor when clicked.

Conclusion

Voilà! You’ve successfully created a custom CK Editor 5 plugin with a custom button. This plugin can be extended and modified to meet your specific requirements, giving you the flexibility to create a unique editing experience for your users.

Remember, creating a custom plugin requires patience, practice, and a willingness to learn. With this guide, you’ve taken the first step towards unlocking the full potential of CK Editor 5. Happy coding!

CK Editor 5 Custom Plugin Checklist
Step Description
1 Set up the basic file structure
2 Define the plugin’s metadata
3 Create the plugin’s entry point
4 Write the plugin’s code
5 Define the button’s HTML and CSS
6 Register the plugin

By following these steps, you can create a custom CK Editor 5 plugin that meets your specific requirements and provides a unique editing experience for your users.

Here are 5 Questions and Answers about “CK Editor 5 Custom plugin, custom button”:

Frequently Asked Questions

Get the most out of CK Editor 5 by creating custom plugins and buttons! Here are some frequently asked questions to get you started.

What is a custom plugin in CK Editor 5?

A custom plugin in CK Editor 5 is a reusable piece of code that extends the editor’s functionality. It can be used to add new features, modify existing ones, or even create a custom button!

How do I create a custom button in CK Editor 5?

To create a custom button, you’ll need to create a new plugin and register it in the editor’s configuration. You can then use the `editor.ui.componentFactory` to create a new button instance and add it to the toolbar!

What’s the difference between a custom plugin and a custom button?

A custom plugin is a reusable piece of code that extends the editor’s functionality, while a custom button is a specific instance of a plugin that’s added to the toolbar. Think of it like a car (plugin) versus a car key (button) – the car is the base functionality, and the key is the specific way you interact with it!

Can I use an existing plugin as a starting point for my custom plugin?

Absolutely! CK Editor 5 provides a range of built-in plugins that you can use as a starting point for your custom plugin. Simply clone the plugin, modify the code to suit your needs, and register it in the editor’s configuration. Easy peasy!

How do I debug my custom plugin if something goes wrong?

CK Editor 5 provides a range of debugging tools to help you troubleshoot issues with your custom plugin. Try using the editor’s built-in debug mode, or check the browser console for errors. You can also use tools like the CK Editor 5 inspector to examine the editor’s internal state.

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